+//------------------------------------------------------------------------------
+void vvMainWindow::ApplyWindowToSetOfImages(double window, unsigned int indexMin, unsigned int indexMax)
+{
+ for (unsigned int i = indexMin; i <= indexMax && i < mSlicerManagers.size(); i++) {
+ if (mSlicerManagers[i] == NULL)
+ continue;
+ mSlicerManagers[i]->SetColorWindow(window);
+ mSlicerManagers[i]->SetPreset(6);
+ mSlicerManagers[i]->Render();
+ }
+}
+//------------------------------------------------------------------------------
+
+//------------------------------------------------------------------------------
+void vvMainWindow::ApplyLevelToSetOfImages(double level, unsigned int indexMin, unsigned int indexMax)
+{
+ for (unsigned int i = indexMin; i <= indexMax && i < mSlicerManagers.size(); i++) {
+ if (mSlicerManagers[i] == NULL)
+ continue;
+ mSlicerManagers[i]->SetColorLevel(level);
+ mSlicerManagers[i]->SetPreset(6);
+ mSlicerManagers[i]->Render();
+ }
+}
+//------------------------------------------------------------------------------
+