- void SetOverlayProperty(int color);
- void SetFusionProperty(int opacity,int colormap,double window,double level);
+ void SetOverlayProperty(int color, int linked, double window, double level);
+ void SetFusionProperty(int opacity, int tresOpacity, int colormap,double window,double level, bool showLegend);
+ void SetFusionSequenceProperty(int fusionSequenceFrameIndex, bool spatialSyncFlag, unsigned int fusionSequenceNbFrames, bool temporalSyncFlag);