- void VFPropertyUpdated(int subsampling, int scale, int log, int width, double r, double g, double b);
- void OverlayPropertyUpdated(int color, int linked, double window, double level);
- void FusionPropertyUpdated(int opacity, int thresOpacity, int colormap, double window, double level, bool showLegend);
- void FusionSequencePropertyUpdated(int sequenceFrameIndex, bool spatialSync, unsigned int sequenceLength, bool temporalSync);
- void FusionSequenceSignalButtonPressed();
-
+ void VFPropertyUpdated(int subsampling, int scale, int log, int width, double r, double g, double b);
+ void OverlayPropertyUpdated(int color, int linked, double window, double level);
+ void FusionPropertyUpdated(int opacity, int thresOpacity, int colormap, double window, double level, bool showLegend);
+ void FusionSequencePropertyUpdated(int sequenceFrameIndex, bool spatialSync, unsigned int sequenceLength, bool temporalSync);
+ void FusionSequenceCorrespondancesButtonPressed();
+