+
+//------------------------------------------------------------------------------
+void vvROIActor::SetSelected(bool b) {
+ mIsSelected = b;
+ if (b) {
+ for(int i=0; i<mSlicerManager->NumberOfSlicers(); i++) {
+ mImageContour[i]->SetLineWidth(3.0);
+ mImageContour[i]->showActors();
+ }
+ }
+ else {
+ for(int i=0; i<mSlicerManager->NumberOfSlicers(); i++) {
+ mImageContour[i]->hideActors();
+ }
+ }
+}
+//------------------------------------------------------------------------------
+