+ void Update(bool force=false);
+ void Initialize(double d=1.0, bool IsVisible=true);
+ void SetVisible(bool b);
+ void SetContourVisible(bool b);
+ bool IsVisible();
+ bool IsContourVisible();
+ void SetOpacity(double x);
+ double GetOpacity();
+ void SetSelected(bool b);
+ void SetContourWidth(int n);
+ int GetContourWidth() { return mContourWidth; }
+ void SetContourColor(double r, double v, double b);
+ std::vector<double> & GetContourColor();
+ void SetOverlayColor(double r, double v, double b);
+ std::vector<double> & GetOverlayColor();
+ void SetBGMode(bool b) { m_modeBG = b; }
+ void SetDepth(double d);
+ double GetDepth() { return mDepth; }
+ void CopyParameters(QSharedPointer<vvROIActor> roi);
+ void RemoveActors();