vvSlicerManager * mSlicerManager;
std::vector<vvImageContour::Pointer> mImageContour;
std::vector< vvBinaryImageOverlayActor::Pointer > mOverlayActors;
vvSlicerManager * mSlicerManager;
std::vector<vvImageContour::Pointer> mImageContour;
std::vector< vvBinaryImageOverlayActor::Pointer > mOverlayActors;