vvSlicerManager * mSlicerManager;
std::vector<vvImageContour *> mImageContour;
std::vector<vvBinaryImageOverlayActor *> mOverlayActors;
bool mIsVisible;
double mOpacity;
vvSlicerManager * mSlicerManager;
std::vector<vvImageContour *> mImageContour;
std::vector<vvBinaryImageOverlayActor *> mOverlayActors;
bool mIsVisible;
double mOpacity;