+ }
+}
+//----------------------------------------------------------------------------
+
+
+//----------------------------------------------------------------------------
+void vvSlicer::DisplayLandmarks()
+{
+
+ double bounds [6];
+ for(unsigned int i=0; i<6; i++)
+ bounds[i] = ImageActor->GetBounds()[i];
+ bounds[ this->SliceOrientation*2 ] = ImageActor->GetBounds()[ this->SliceOrientation*2 ]-fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
+ bounds[ this->SliceOrientation*2+1 ] = ImageActor->GetBounds()[ this->SliceOrientation*2+1 ]+fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
+ mClipBox->SetBounds(bounds);
+
+
+ vtkPolyData *pd = static_cast<vtkPolyData*>(mLandmarks->GetOutput());
+ if (pd->GetPoints()) {
+ this->GetRenderer()->AddActor(mLandActor);
+ //mLandGlyph->SetRange(0,1);
+ //mLandGlyph->Modified();
+ //mLandGlyph->Update();
+ mClipBox->Modified();
+ mLandClipper->Update();
+ mLandMapper->Update();