#endif
mVFActor->SetVisibility(!out);
mVOIFilter->SetVOI(vfExtent);
int orientation[3] = {1,1,1};
orientation[this->SliceOrientation] = 0;
mGlyphFilter->SetOrientation(orientation[0], orientation[1], orientation[2]);
#endif
mVFActor->SetVisibility(!out);
mVOIFilter->SetVOI(vfExtent);
int orientation[3] = {1,1,1};
orientation[this->SliceOrientation] = 0;
mGlyphFilter->SetOrientation(orientation[0], orientation[1], orientation[2]);