if (this->GetWindowLevel()->GetLookupTable() && !this->mOverlay && !this->mFusion)
{
legend->SetLookupTable(this->GetWindowLevel()->GetLookupTable());
if (this->GetWindowLevel()->GetLookupTable() && !this->mOverlay && !this->mFusion)
{
legend->SetLookupTable(this->GetWindowLevel()->GetLookupTable());