/**Get/Set an actor's visibility ("overlay, fusion, vf, contour...")
Overlay index is the index of the overlay by type, eg. if there are
/**Get/Set an actor's visibility ("overlay, fusion, vf, contour...")
Overlay index is the index of the overlay by type, eg. if there are
void SetCurrentPosition(double x, double y, double z, int t);
void SetCurrentPosition(double x, double y, double z, int t);
- void GetExtremasAroundMousePointer(double & min, double & max, vtkImageData *image);
+ void GetExtremasAroundMousePointer(double & min, double & max, vtkImageData *image, vtkTransform *transform);
vtkSmartPointer<vtkImageReslice> mOverlayReslice;
vtkSmartPointer<vtkImageMapToWindowLevelColors> mOverlayMapper;
vtkSmartPointer<vvBlendImageActor> mOverlayActor;
vtkSmartPointer<vtkImageReslice> mOverlayReslice;
vtkSmartPointer<vtkImageMapToWindowLevelColors> mOverlayMapper;
vtkSmartPointer<vvBlendImageActor> mOverlayActor;