+
+//----------------------------------------------------------------------------
+void vvSlicerManager::EmitMousePositionUpdated(int slicer)
+{
+ emit MousePositionUpdatedSignal(slicer);
+}
+//----------------------------------------------------------------------------
+
+
+//----------------------------------------------------------------------------
+void vvSlicerManager::EmitKeyPressed(std::string KeyPress)
+{
+ emit KeyPressedSignal(KeyPress);
+}
+//----------------------------------------------------------------------------
+
+