void SetFilename(std::string f, int number=0);
void SetSliceOrientation(int slicer, int orientation);
void SetFilename(std::string f, int number=0);
void SetSliceOrientation(int slicer, int orientation);
void SetTSlice(int slice);
void SetNextTSlice(int originating_slicer);
void SetPreviousTSlice(int originating_slicer);
void SetTSlice(int slice);
void SetNextTSlice(int originating_slicer);
void SetPreviousTSlice(int originating_slicer);
void GenerateDefaultLookupTable();
void SetColorWindow(double s);
void SetColorLevel(double s);
void GenerateDefaultLookupTable();
void SetColorWindow(double s);
void SetColorLevel(double s);
- void SetLocalColorWindowing(const int slicer);
+ void SetOverlayColorWindow(double s);
+ void SetOverlayColorLevel(double s);
+ void SetLinkOverlayWindowLevel(bool b);
+ void SetLocalColorWindowing(const int slicer, const bool bCtrlKey);
void SetColorMap(int colormap);
void SetPreset(int preset);
void SetOverlayColor(int color) {
void SetColorMap(int colormap);
void SetPreset(int preset);
void SetOverlayColor(int color) {
void UpdateViews(int current, int slicer);
void UpdateLinked(int slicer);
void UpdateLinkedNavigation(vvSlicer *slicer, bool bPropagate=false);
void UpdateViews(int current, int slicer);
void UpdateLinked(int slicer);
void UpdateLinkedNavigation(vvSlicer *slicer, bool bPropagate=false);
void UpdateSlice(int slicer);
void UpdateTSlice(int slicer);
void UpdateSliceRange(int slicer);
void UpdateSlice(int slicer);
void UpdateTSlice(int slicer);
void UpdateSliceRange(int slicer);
vvLandmarks *GetLandmarks();
void AddLandmark(float x,float y,float z,float t);
vvLandmarks *GetLandmarks();
void AddLandmark(float x,float y,float z,float t);
void UpdateVector(int display, double x, double y, double z, double value);
void UpdateOverlay(int display, double valueOver, double valueRef);
void UpdateFusion(int display, double valueFus);
void UpdateVector(int display, double x, double y, double z, double value);
void UpdateOverlay(int display, double valueOver, double valueRef);
void UpdateFusion(int display, double valueFus);
void UpdateOrientation(int slicer, int orientation);
void UpdateSlice(int slicer, int slice);
void UpdateTSlice(int slicer, int slice);
void UpdateSliceRange(int slice, int min, int max, int tmin, int tmax);
void UpdateOrientation(int slicer, int orientation);
void UpdateSlice(int slicer, int slice);
void UpdateTSlice(int slicer, int slice);
void UpdateSliceRange(int slice, int min, int max, int tmin, int tmax);
void UpdateLinkManager(std::string, int slicer, double x, double y, double z, int temps);
void UpdateLinkedNavigation(std::string, vvSlicerManager*, vvSlicer*);
void LandmarkAdded();
void UpdateLinkManager(std::string, int slicer, double x, double y, double z, int temps);
void UpdateLinkedNavigation(std::string, vvSlicerManager*, vvSlicer*);
void LandmarkAdded();
vvImageReader::LoadedImageType mType;
std::string mVFComponent;
std::string mOverlayComponent;
vvImageReader::LoadedImageType mType;
std::string mVFComponent;
std::string mOverlayComponent;