void WindowLevelChanged(double window, double level, int preset, int colormap);
void UpdateLinkManager(std::string, int slicer, double x, double y, double z, int temps);
void LandmarkAdded();
void WindowLevelChanged(double window, double level, int preset, int colormap);
void UpdateLinkManager(std::string, int slicer, double x, double y, double z, int temps);
void LandmarkAdded();