std::string GetVFName() { return mVFName; }
std::string GetOverlayName() { return mOverlayName; }
std::string GetFusionName() { return mFusionName; }
std::string GetVFName() { return mVFName; }
std::string GetOverlayName() { return mOverlayName; }
std::string GetFusionName() { return mFusionName; }
void GenerateDefaultLookupTable();
void SetColorWindow(double s);
void SetColorLevel(double s);
void GenerateDefaultLookupTable();
void SetColorWindow(double s);
void SetColorLevel(double s);
- void SetLocalColorWindowing(const int slicer);
+ void SetOverlayColorWindow(double s);
+ void SetOverlayColorLevel(double s);
+ void SetLinkOverlayWindowLevel(bool b);
+ void SetLocalColorWindowing(const int slicer, const bool bCtrlKey);
void SetColorMap(int colormap);
void SetPreset(int preset);
void SetOverlayColor(int color) {
void SetColorMap(int colormap);
void SetPreset(int preset);
void SetOverlayColor(int color) {
void UpdateViews(int current, int slicer);
void UpdateLinked(int slicer);
void UpdateLinkedNavigation(vvSlicer *slicer, bool bPropagate=false);
void UpdateViews(int current, int slicer);
void UpdateLinked(int slicer);
void UpdateLinkedNavigation(vvSlicer *slicer, bool bPropagate=false);
void UpdateVector(int display, double x, double y, double z, double value);
void UpdateOverlay(int display, double valueOver, double valueRef);
void UpdateFusion(int display, double valueFus);
void UpdateVector(int display, double x, double y, double z, double value);
void UpdateOverlay(int display, double valueOver, double valueRef);
void UpdateFusion(int display, double valueFus);
void UpdateOrientation(int slicer, int orientation);
void UpdateSlice(int slicer, int slice);
void UpdateTSlice(int slicer, int slice);
void UpdateSliceRange(int slice, int min, int max, int tmin, int tmax);
void UpdateOrientation(int slicer, int orientation);
void UpdateSlice(int slicer, int slice);
void UpdateTSlice(int slicer, int slice);
void UpdateSliceRange(int slice, int min, int max, int tmin, int tmax);
void UpdateLinkManager(std::string, int slicer, double x, double y, double z, int temps);
void UpdateLinkedNavigation(std::string, vvSlicerManager*, vvSlicer*);
void LandmarkAdded();
void UpdateLinkManager(std::string, int slicer, double x, double y, double z, int temps);
void UpdateLinkedNavigation(std::string, vvSlicerManager*, vvSlicer*);
void LandmarkAdded();