- double* cursorPos = this->SM->GetSlicer(VisibleInWindow)->GetCursorPosition();
- this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(
- cursorPos[0],cursorPos[1],cursorPos[2],cursorPos[3]);
+ if(bCtrlKey)
+ this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(0,0,0,0);
+ else {
+ double* cursorPos = this->SM->GetSlicer(VisibleInWindow)->GetCursorPosition();
+ this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(
+ cursorPos[0],cursorPos[1],cursorPos[2],cursorPos[3]);
+ }