if (this->SM->GetSlicer(i)->GetCursorVisibility()) {
this->SM->GetSlicer(i)->SetCursorVisibility(0);
this->SM->GetSlicer(i)->Render();
if (this->SM->GetSlicer(i)->GetCursorVisibility()) {
this->SM->GetSlicer(i)->SetCursorVisibility(0);
this->SM->GetSlicer(i)->Render();