for(int i=0; i<4; i++)
// TODO SR and BP: check on the list of transforms and not the first only
mInitialMatrix->SetElement(i,j, mCurrentSlicerManager->GetImage()->GetTransform()[0]->GetMatrix()->GetElement(i,j));
for(int i=0; i<4; i++)
// TODO SR and BP: check on the list of transforms and not the first only
mInitialMatrix->SetElement(i,j, mCurrentSlicerManager->GetImage()->GetTransform()[0]->GetMatrix()->GetElement(i,j));