+ std::vector<double> mCurrentMousePositionInMM;
+ //std::vector<double> mCurrentMousePositionInPixel;
+ double GetBackgroundValue() { return 0; }
+ double GetForegroundValue() { return 1; }
+ long ComputeNumberOfPixels(vvImage::Pointer image, double value);
+
+ // Compute and store sizes of mask Foreground
+ void UpdateMaskSize(vvImage::Pointer image, long & pix, double & cc);
+ void UpdateMaskSizeLabels();
+ long mRefMaskSizeInPixels;
+ double mRefMaskSizeInCC;
+ long mCurrentMaskSizeInPixels;
+ double mCurrentMaskSizeInCC;