connect(mInputSelectionButtonBox, SIGNAL(accepted()), this, SLOT(accept()));
connect(mInputSelectionButtonBox, SIGNAL(rejected()), this, SLOT(reject()));
connect(mInputSequenceBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeInput(int)));
connect(mInputSelectionButtonBox, SIGNAL(accepted()), this, SLOT(accept()));
connect(mInputSelectionButtonBox, SIGNAL(rejected()), this, SLOT(reject()));
connect(mInputSequenceBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeInput(int)));