+ // Hide selector
+ HideInputSelector(); // splitter
+ // mToolInputSelectionWidget->hide();
+ // Connect open menus
+ connect(mOpenBinaryButton, SIGNAL(clicked()), this, SLOT(OpenBinaryImage()));
+ connect(mTree, SIGNAL(itemSelectionChanged()), this, SLOT(SelectedItemChangedInTree()));
+ connect(mCheckBoxShow, SIGNAL(toggled(bool)), this, SLOT(VisibleROIToggled(bool)));
+ connect(mOpacitySlider, SIGNAL(valueChanged(int)), this, SLOT(OpacityChanged(int)));
+ connect(mChangeColorButton, SIGNAL(clicked()), this, SLOT(ChangeColor()));
+ connect(mContourCheckBoxShow, SIGNAL(toggled(bool)), this, SLOT(VisibleContourROIToggled(bool)));
+ connect(mChangeContourColorButton, SIGNAL(clicked()), this, SLOT(ChangeContourColor()));
+ connect(mContourWidthSpinBox, SIGNAL(valueChanged(int)), this, SLOT(ChangeContourWidth(int)));
+ connect(mReloadButton, SIGNAL(clicked()), this, SLOT(ReloadCurrentROI()));
+ connect(mCheckBoxShowAll, SIGNAL(stateChanged(int)), this, SLOT(AllVisibleROIToggled(int)));
+ connect(mContourCheckBoxShowAll, SIGNAL(toggled(bool)), this, SLOT(AllVisibleContourROIToggled(bool)));