std::string header = argv[1];
const char *output = argv[2];
- gdcmHeader *f1 = new gdcmHeader( header );
- gdcmFile *f2 = new gdcmFile( f1 );
+ gdcm::Header *f1 = new gdcm::Header( header );
+ gdcm::File *f2 = new gdcm::File( f1 );
// If the following call is important, then the API sucks. Why is it
// required to allocate PixelData when we are not using it !?
int dataSize = f2->GetImageDataSize();
// unsigned char cast is necessary to be able to delete the buffer
// since deleting a void* is not allowed in c++
- char *imageData = (char*)f2->GetImageData();
+ uint8_t* imageData = (uint8_t*)f2->GetImageData();
f2->SetImageData( imageData, dataSize);