std::string header = argv[1];
const char *output = argv[2];
- gdcmHeader *f1 = new gdcmHeader( header );
- gdcmFile *f2 = new gdcmFile( f1 );
+ gdcm::Header *f1 = new gdcm::Header( header );
+ gdcm::File *f2 = new gdcm::File( f1 );
// If the following call is important, then the API sucks. Why is it
// required to allocate PixelData when we are not using it !?