load PackRecalage
-//include PackRecalage/boxes/checkerView
+//include PackRecalage/boxes/checkerView.bbs
+//Uncomment the image readers you need
+
+/////////////////////////////////////////////////
+// File Selector
+////////////////////////////////////////////////
+/*
new FileSelector imageSelector1
set imageSelector1.Wildcard "*.mhd"
new FileSelector imageSelector2
new MetaImageReader image2
connect imageSelector2.Out image2.In
+*/
+
+///////////////////////////////////////////////
+// Gimmick
+//////////////////////////////////////////////
+
+include creaImageIO
+
+new Gimmick image
+new Gimmick image2
+
+///////////////////////////////////////////////
+//Image Slicers
+//////////////////////////////////////////////
+
+# Create the slicers
+
+new SliceImage imgslice1
+new SliceImage imgslice2
+ connect image.Out imgslice1.In
+ connect image2.Out imgslice2.In
+
+////////////////////////////////////////////
+//Image Viewers
+///////////////////////////////////////////
#Viewer containing image 1
set viewer2.nTypeView "0"
connect viewer2.Widget v2Layout.Widget1
+//////////////////////////////////////
+//Layouts for the images
+//////////////////////////////////////
+
#LayoutSplit were the images will be
new LayoutSplit initialImages
connect v1Layout.Widget initialImages.Widget1
connect v2Layout.Widget initialImages.Widget2
+////////////////////////////////////////////////////////////////
+//Information Sliders and Buttons for the Recalage
+///////////////////////////////////////////////////////////////
+
#Layout line that will contain the buttons
new LayoutLine buttonsLayout
set sliderY.ReactiveOnTrack "1"
connect sliderY.Widget buttonsLayout.Widget3
-# Create the reslicers
-
-new SliceImage imgslice1
-new SliceImage imgslice2
- connect image.Out imgslice1.In
- connect image2.Out imgslice2.In
+//////////////////////////////////////////////////
+//Transformation Boxes
+//////////////////////////////////////////////////
#Box were the transformation will be made
connect transform.Out reslice1.Transform
connect imgslice2.Out reslice1.In
+//////////////////////////////////////////////////
+//Convolution Filter
+//////////////////////////////////////////////////
+
#Convolution Filter for both of the Images
new ImageConvolution convol1
new ImageConvolution convol2
connect reslice1.Out convol2.In
+////////////////////////////////////////////////
+//Recalage Properties
+////////////////////////////////////////////////
+
#Image Properties
new ImageRecalageProperties properties
set sdrF.ReactiveOnTrack 1
set sdrF.Max "100"
set sdrF.Min "0"
- set sdrF.In "50"
+ set sdrF.In "0"
set sdrF.Title "Convolution Factor"
connect sdrF.Out convol1.Factor
connect sdr.Out cbb.Cols
connect sdr2.Out cbb.Rows
connect cbb.Out viewerCH.In
-
+
connect sdr.Widget ly.Widget2
connect sdr2.Widget ly.Widget3
connect ly.Widget checkerBoard.Widget2
/////////////end of Checkboard////////////////////
-/*
-new checkerView checkerboard
-
- connect convol1.Out checkerboard.In1
- connect convol2.Out checkerboard.In2
-
- connect colorLevel.Out checkerboard.ColorLevel
- connect windowLevel.Out checkerboard.WindowLevel
-*/
//////////////Transparency///////////////////////////
#Image Transparency view
-new TransparencyV2 trans
+new TransparencyBox trans
connect convol1.Out trans.In1
connect convol2.Out trans.In2
#Layout for the tabs
new LayoutTab tabs
- connect checkerBoard.Widget tabs.Widget1
- connect transparency.Widget tabs.Widget2
- connect switcher.Widget tabs.Widget3
+ connect switcher.Widget tabs.Widget1
+ connect checkerBoard.Widget tabs.Widget2
+ connect transparency.Widget tabs.Widget3
#Layout where the images and the buttons will be displayed