+/*
+# ---------------------------------------------------------------------
+#
+# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
+# pour la Santé)
+# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
+#
+# This software is governed by the CeCILL-B license under French law and
+# abiding by the rules of distribution of free software. You can use,
+# modify and/ or redistribute the software under the terms of the CeCILL-B
+# license as circulated by CEA, CNRS and INRIA at the following URL
+# http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+# or in the file LICENSE.txt.
+#
+# As a counterpart to the access to the source code and rights to copy,
+# modify and redistribute granted by the license, users are provided only
+# with a limited warranty and the software's author, the holder of the
+# economic rights, and the successive licensors have only limited
+# liability.
+#
+# The fact that you are presently reading this means that you have had
+# knowledge of the CeCILL-B license and that you accept its terms.
+# ------------------------------------------------------------------------
+*/
+
+
#include "bbPackRecalagePlaneReorientationBox.h"
#include "bbPackRecalagePackage.h"
namespace bbPackRecalage
{
if(!bbGetInputInX().empty() && bbGetInputInX().size() == 3 && !bbGetInputInY().empty() && bbGetInputInY().size() == 3 && !bbGetInputInZ().empty() && bbGetInputInZ().size() == 3)
{
+ double a[3];
+
+ /*First Vector*/
+ a[0] = bbGetInputInX()[1]-bbGetInputInX()[0];
+ a[1] = bbGetInputInY()[1]-bbGetInputInY()[0];
+ a[2] = bbGetInputInZ()[1]-bbGetInputInZ()[0];
+
+ double b[3];
+
+ /*Second Vector*/
+ b[0] = bbGetInputInX()[2]-bbGetInputInX()[0];
+ b[1] = bbGetInputInY()[2]-bbGetInputInY()[0];
+ b[2] = bbGetInputInZ()[2]-bbGetInputInZ()[0];
+
+ double normal[3];
+
+ normal[0]=(a[1]*b[2])-(a[2]*b[1]);
+ normal[1]=(a[2]*b[0])-(a[0]*b[2]);
+ normal[2]=(a[0]*b[1])-(a[1]*b[0]);
+
+ vtkMath::Normalize(normal);
+
+ std::cout << "Normal axis : " << "X: " << normal[0] << " Y: " << normal[1] << " Z: " << normal[2] << std::endl;
+
/*Unitary Vector in Y*/
double y[3];
y[0] = 0;
double x[3];
x[0] = 1;
x[1] = 0;
- x[2] = 0;
-
- double normal[3];
+ x[2] = 0;
/*Normal vector without its z factor*/
double normalZ[3];
std::cout << "Angle for Z: " << angleZ << std::endl;
std::cout << "Angle for Y: " << angleY << std::endl;
- vtkTransform *transform = vtkTransform::New();
transform->Identity();
if(normal[0] < 0)
{
/*Set output and pray to god that it works :P*/
bbSetOutputOut(transform);
}
+ else
+ {
+ transform->Identity();
+ transform->Update();
+ bbSetOutputOut(transform);
+ }
}
void PlaneReorientationBox::bbUserSetDefaultValues()
{
}
void PlaneReorientationBox::bbUserInitializeProcessing()
{
-
-// THE INITIALIZATION METHOD BODY :
-// Here does nothing
-// but this is where you should allocate the internal/output pointers
-// if any
-
-
+ transform = vtkTransform::New();
}
void PlaneReorientationBox::bbUserFinalizeProcessing()
{
-
-// THE FINALIZATION METHOD BODY :
-// Here does nothing
-// but this is where you should desallocate the internal/output pointers
-// if any
-
+ transform->Delete();
}
}
// EO namespace bbPackRecalage