private slots:
void _triggered_actionOpenPlugins( );
void _triggered_actionOpenInputImage( );
+ void _triggered_actionOpenSegmentation( );
void _triggered_actionOpenInputPolyData( );
void _triggered_actionImageToImage( );
void _triggered_actionImageToMesh( );
// Real data
TPluginImage::Pointer m_InputImage;
+ TPluginImage::Pointer m_InputSegmentation;
TPluginMesh::Pointer m_InputMesh;
// Visualization stuff