void _ShowFilterOutput(
const std::string& filter_name, const std::string& output_name
);
+ void _HideFilterOutput(
+ const std::string& filter_name, const std::string& output_name
+ );
+ void _PropertiesFilterOutput(
+ const std::string& filter_name, const std::string& output_name
+ );
private:
Ui::PipelineEditor* m_UI;