#include <creaWx.h>
#include <creaImageIOWxGimmickDialog.h>
+#include <creaVtkBasicSlicer.h>
+
class myApp : public wxApp
{
public:
IMPLEMENT_APP(myApp);
-#if defined(_WIN32)
-
-// How to have a Console and wxWidgets
-// http://www.wxwidgets.org/wiki/index.php/MSVC_Setup_Guide
-// In Visual C++ 6 (7 should be similar), to create an application that is both a console application
-// (cout's to the console are visible) and has a wxWidgets GUI,
-// you need to use the linker option "/subsystem:console" and the following code:
-int main(int argc, char* argv[])
-{
- return WinMain(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), SW_SHOWNORMAL);
-}
-
-#endif // defined(_WIN32)
-
+CREA_WXMAIN_WITH_CONSOLE
bool myApp::OnInit( )
{
#endif
wxInitAllImageHandlers();
+ int image_type = GIMMICK_3D_IMAGE_SELECTION;
int threads = 1;
creaImageIO::WxGimmickDialog w(0,
- -1,
- _T("WxGimmickDialog test"),
- wxDefaultPosition,
- wxSize(1200,800),
- threads);
+ -1,
+ _T("WxGimmickDialog test"),
+ wxDefaultPosition,
+ wxSize(1200,800),
+ image_type,
+ threads);
w.ShowModal();
if (w.GetReturnCode() == wxID_OK)
std::cout << "$$$$ main : user clicked 'OK' $$$$"<<std::endl;
std::cout << "$$$$ selected files : "<<std::endl;
std::vector<std::string> s;
- w.GetSelectedImages(s);
+ w.GetSelectedFiles(s);
std::vector<std::string>::iterator i;
for (i=s.begin();i!=s.end();++i)
{
std::cout << *i << std::endl;
}
std::cout << "$$$$ "<<std::endl;
+
+ std::vector<vtkImageData*> images;
+ w.GetSelectedImages(images);
+ crea::VtkBasicSlicer(images.front());
+ images.front()->Delete();
+
}
else if (w.GetReturnCode() == wxID_CANCEL)
{