]> Creatis software - cpPlugins.git/blobdiff - appli/cpPipelineEditor/QNodesEditor.cxx
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[cpPlugins.git] / appli / cpPipelineEditor / QNodesEditor.cxx
index 91a5914b8248ad5115c96a394a868b395ce6c5fb..039b45ebc1a01cdeaf4eadf896e0ac30ffd8acbe 100644 (file)
 \r
 #include <QGraphicsScene>\r
 #include <QEvent>\r
+#include <QGraphicsSceneContextMenuEvent>\r
+#include <QGraphicsSceneDragDropEvent>\r
+#include <QGraphicsSceneHelpEvent>\r
+#include <QGraphicsSceneHoverEvent>\r
 #include <QGraphicsSceneMouseEvent>\r
+#include <QGraphicsSceneMoveEvent>\r
+#include <QGraphicsSceneResizeEvent>\r
+#include <QGraphicsSceneWheelEvent>\r
 \r
 #include "QNEPort.h"\r
 #include "QNEConnection.h"\r
 // -------------------------------------------------------------------------\r
 PipelineEditor::QNodesEditor::\r
 QNodesEditor( QObject* parent )\r
- : Superclass( parent )\r
+ : Superclass( parent ),\r
+   m_Conn( NULL ),\r
+   m_Workspace( NULL )\r
 {\r
-  this->m_Conn = NULL;\r
 }\r
 \r
 // -------------------------------------------------------------------------\r
@@ -48,6 +56,92 @@ PipelineEditor::QNodesEditor::
 {\r
 }\r
 \r
+// -------------------------------------------------------------------------\r
+PipelineEditor::QNodesEditor::\r
+TWorkspace* PipelineEditor::QNodesEditor::\r
+workspace( )\r
+{\r
+  return( this->m_Workspace );\r
+}\r
+\r
+// -------------------------------------------------------------------------\r
+const PipelineEditor::QNodesEditor::\r
+TWorkspace* PipelineEditor::QNodesEditor::\r
+workspace( ) const\r
+{\r
+  return( this->m_Workspace );\r
+}\r
+\r
+// -------------------------------------------------------------------------\r
+void PipelineEditor::QNodesEditor::\r
+setWorkspace( TWorkspace* ws )\r
+{\r
+  if( this->m_Workspace == ws )\r
+    return;\r
+  this->m_Workspace = ws;\r
+  this->m_Graph = TGraph::New( );\r
+\r
+  /* TODO\r
+     QGraphicsScene* scene = this->scene( );\r
+     // Add vertices and keep track of ports\r
+     std::map< std::string, std::map< std::string, QNEPort* > >\r
+     in_ports, out_ports;\r
+     auto vIt = this->m_Workspace->GetGraph( )->BeginVertices( );\r
+     auto vIt_end = this->m_Workspace->GetGraph( )->EndVertices( );\r
+     for( ; vIt != vIt_end; ++vIt )\r
+     {\r
+     this->_createBlock( dynamic_cast< TFilter* >( vIt->second.GetPointer( ) ) );\r
+\r
+     } // rof\r
+  */\r
+\r
+  // Add edges\r
+  /* TODO\r
+     auto rIt = this->m_Workspace->GetGraph( )->BeginEdgesRows( );\r
+     auto rIt_end = this->m_Workspace->GetGraph( )->EndEdgesRows( );\r
+     for( ; rIt != rIt_end; ++rIt )\r
+     {\r
+     auto cIt = rIt->second.begin( );\r
+     for( ; cIt != rIt->second.end( ); ++cIt )\r
+     {\r
+     auto eIt = cIt->second.begin( );\r
+     for( ; eIt != cIt->second.end( ); ++eIt )\r
+     {\r
+     QNEPort* p1 = out_ports[ rIt->first ][ eIt->first ];\r
+     QNEPort* p2 = in_ports[ cIt->first ][ eIt->second ];\r
+     if( p1 != NULL && p2 != NULL )\r
+     {\r
+     QNEConnection* conn = new QNEConnection( 0, scene );\r
+     conn->setPort1( p1 );\r
+     conn->setPort2( p2 );\r
+     this->m_Graph->AddConnection( rIt->first, cIt->first, conn );\r
+\r
+     } // fi\r
+\r
+     } // rof\r
+\r
+     } // rof\r
+\r
+     } // rof\r
+  */\r
+}\r
+\r
+// -------------------------------------------------------------------------\r
+std::string PipelineEditor::QNodesEditor::\r
+createFilter( const std::string& filter, const QPointF& pnt )\r
+{\r
+  std::string name = filter;\r
+  while( this->m_Workspace->HasFilter( name ) )\r
+    name += std::string( "_" );\r
+  if( this->m_Workspace->CreateFilter( filter, name ) )\r
+  {\r
+    this->_CreateBlock( this->m_Workspace->GetFilter( name ), pnt );\r
+    return( name );\r
+  }\r
+  else\r
+    return( "" );\r
+}\r
+\r
 // -------------------------------------------------------------------------\r
 void PipelineEditor::QNodesEditor::\r
 install( QGraphicsScene* s )\r
@@ -69,133 +163,385 @@ itemAt( const QPointF& pos )
   return( NULL );\r
 }\r
 \r
+#include <iostream>\r
+\r
+// -------------------------------------------------------------------------\r
+void PipelineEditor::QNodesEditor::\r
+_CreateBlock( TFilter* f, const QPointF& pnt )\r
+{\r
+  if( f == NULL )\r
+    return;\r
+\r
+  // Add block\r
+  QNEBlock* b = new QNEBlock( 0, this->m_Scene );\r
+  b->setNamePort( f->GetName( ) );\r
+  b->setTypePort( f->GetClassName( ).c_str( ) );\r
+  // TODO: b->setScenePos( pnt );\r
+\r
+  // Add input ports\r
+  std::set< std::string > inputs;\r
+  f->GetInputsNames( inputs );\r
+  for( auto iIt = inputs.begin( ); iIt != inputs.end( ); ++iIt )\r
+    b->addInputPort( iIt->c_str( ) );\r
+\r
+  // Add output ports\r
+  std::set< std::string > outputs;\r
+  f->GetOutputsNames( outputs );\r
+  for( auto oIt = outputs.begin( ); oIt != outputs.end( ); ++oIt )\r
+    b->addOutputPort( oIt->c_str( ) );\r
+\r
+  // Keep a trace of this visual graph\r
+  this->m_Graph->InsertVertex( f->GetName( ), b );\r
+}\r
+\r
+// -------------------------------------------------------------------------\r
+void PipelineEditor::QNodesEditor::\r
+_DoubleClick( QGraphicsSceneMouseEvent* evt, QGraphicsItem* item )\r
+{\r
+  switch( evt->button( ) )\r
+  {\r
+  case Qt::LeftButton:\r
+  {\r
+    QNEBlock* block = dynamic_cast< QNEBlock* >( item );\r
+    QNEPort* port = dynamic_cast< QNEPort* >( item );\r
+    QNEConnection* conn = dynamic_cast< QNEConnection* >( item );\r
+\r
+    if( block != NULL )\r
+    {\r
+      /* TODO\r
+         auto ports = block->ports( );\r
+         std::string name = "";\r
+         for(\r
+         auto pIt = ports.begin( );\r
+         pIt != ports.end( ) && name == "";\r
+         ++pIt\r
+         )\r
+         if(\r
+         ( *pIt )->portFlags( ) && QNEPort::NamePort == QNEPort::NamePort\r
+         )\r
+         name = ( *pIt )->portName( ).toStdString( );\r
+         if( name == "" )\r
+         return;\r
+         TFilter* filter = this->m_Workspace->GetFilter( name );\r
+         if( filter != NULL )\r
+         {\r
+         } // fi\r
+      */\r
+    }\r
+    else if( port != NULL )\r
+    {\r
+    }\r
+    else if( conn != NULL )\r
+    {\r
+    } // fi\r
+  }\r
+  break;\r
+  /* TODO:\r
+     case Qt::RightButton:\r
+     {\r
+     }\r
+     break;\r
+     case Qt::MiddleButton:\r
+     {\r
+     }\r
+     break;\r
+  */\r
+  default:\r
+    break;\r
+  } // hctiws\r
+}\r
+\r
 // -------------------------------------------------------------------------\r
 bool PipelineEditor::QNodesEditor::\r
 eventFilter( QObject* o, QEvent* e )\r
 {\r
-  QGraphicsSceneMouseEvent* me = ( QGraphicsSceneMouseEvent* ) e;\r
-\r
-  switch ( ( int ) e->type( ) )\r
+  // Event type\r
+  switch( int( e->type( ) ) )\r
   {\r
-  case QEvent::GraphicsSceneMousePress:\r
+  case QEvent::GraphicsSceneContextMenu:\r
+  {\r
+    QGraphicsSceneContextMenuEvent* evt =\r
+      dynamic_cast< QGraphicsSceneContextMenuEvent* >( e );\r
+    if( evt != NULL )\r
+    {\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneDragEnter:\r
+  {\r
+    QGraphicsSceneDragDropEvent* evt =\r
+      dynamic_cast< QGraphicsSceneDragDropEvent* >( e );\r
+    if( evt != NULL )\r
+    {\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneDragLeave:\r
+  {\r
+    QGraphicsSceneDragDropEvent* evt =\r
+      dynamic_cast< QGraphicsSceneDragDropEvent* >( e );\r
+    if( evt != NULL )\r
+    {\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneDragMove:\r
+  {\r
+    QGraphicsSceneDragDropEvent* evt =\r
+      dynamic_cast< QGraphicsSceneDragDropEvent* >( e );\r
+    if( evt != NULL )\r
+    {\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneDrop:\r
+  {\r
+    QGraphicsSceneDragDropEvent* evt =\r
+      dynamic_cast< QGraphicsSceneDragDropEvent* >( e );\r
+    if( evt != NULL )\r
+    {\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneHelp:\r
+  {\r
+    QGraphicsSceneHelpEvent* evt =\r
+      dynamic_cast< QGraphicsSceneHelpEvent* >( e );\r
+    if( evt != NULL )\r
+    {\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneHoverEnter:\r
+  {\r
+    QGraphicsSceneHoverEvent* evt =\r
+      dynamic_cast< QGraphicsSceneHoverEvent* >( e );\r
+    if( evt != NULL )\r
+    {\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneHoverLeave:\r
+  {\r
+    QGraphicsSceneHoverEvent* evt =\r
+      dynamic_cast< QGraphicsSceneHoverEvent* >( e );\r
+    if( evt != NULL )\r
+    {\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneHoverMove:\r
   {\r
-    switch ( ( int ) me->button( ) )\r
+    QGraphicsSceneHoverEvent* evt =\r
+      dynamic_cast< QGraphicsSceneHoverEvent* >( e );\r
+    if( evt != NULL )\r
     {\r
-    case Qt::LeftButton:\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneMouseDoubleClick:\r
+  {\r
+    QGraphicsSceneMouseEvent* evt =\r
+      dynamic_cast< QGraphicsSceneMouseEvent* >( e );\r
+    if( evt != NULL )\r
     {\r
-      QGraphicsItem* item = this->itemAt( me->scenePos( ) );\r
-      if( item && item->type( ) == QNEPort::Type )\r
+      QGraphicsItem* item = this->itemAt( evt->scenePos( ) );\r
+      if( item != NULL )\r
       {\r
-        this->m_Conn = new QNEConnection( 0, this->m_Scene );\r
-        this->m_Conn->setPort1( ( QNEPort* ) item );\r
-        this->m_Conn->setPos1( item->scenePos( ) );\r
-        this->m_Conn->setPos2( me->scenePos( ) );\r
-        this->m_Conn->updatePath( );\r
-\r
+        this->_DoubleClick( evt, item );\r
         return( true );\r
-      }\r
-      else if( item && item->type( ) == QNEBlock::Type )\r
-      {\r
-        /* if( selBlock )\r
-           selBlock->setSelected( ); */\r
-        // selBlock = ( QNEBlock* ) item;\r
 \r
       } // fi\r
-      break;\r
-    }\r
-    case Qt::RightButton:\r
-    {\r
-      QGraphicsItem* item = itemAt( me->scenePos( ) );\r
-      if( item && ( item->type( ) == QNEConnection::Type || item->type( ) == QNEBlock::Type ) )\r
-        delete item;\r
-      // if( selBlock == ( QNEBlock* ) item )\r
-      // selBlock = 0;\r
-      break;\r
-    }\r
-    }\r
+\r
+    } // fi\r
   }\r
+  break;\r
   case QEvent::GraphicsSceneMouseMove:\r
   {\r
-    if( this->m_Conn )\r
+    QGraphicsSceneMouseEvent* evt =\r
+      dynamic_cast< QGraphicsSceneMouseEvent* >( e );\r
+    if( evt != NULL )\r
     {\r
-      this->m_Conn->setPos2( me->scenePos( ) );\r
-      this->m_Conn->updatePath( );\r
-      return( true );\r
-    }\r
-    break;\r
+      if( this->m_Conn )\r
+      {\r
+        this->m_Conn->setPos2( evt->scenePos( ) );\r
+        this->m_Conn->updatePath( );\r
+        return( true );\r
+\r
+      } // fi\r
+\r
+    } // fi\r
   }\r
-  case QEvent::GraphicsSceneMouseRelease:\r
+  break;\r
+  case QEvent::GraphicsSceneMousePress:\r
   {\r
-    if( this->m_Conn && me->button( ) == Qt::LeftButton )\r
+    QGraphicsSceneMouseEvent* evt =\r
+      dynamic_cast< QGraphicsSceneMouseEvent* >( e );\r
+    if( evt != NULL )\r
     {\r
-      QGraphicsItem* item = itemAt( me->scenePos( ) );\r
-      if( item && item->type( ) == QNEPort::Type )\r
+      switch( evt->button( ) )\r
       {\r
-        QNEPort* port1 = this->m_Conn->port1( );\r
-        QNEPort* port2 = ( QNEPort* ) item;\r
-\r
-        if( port1->block( ) != port2->block( ) && port1->isOutput( ) != port2->isOutput( ) && !port1->isConnected( port2 ) )\r
+      case Qt::LeftButton:\r
+      {\r
+        QNEOutputPort* port =\r
+          dynamic_cast< QNEOutputPort* >( this->itemAt( evt->scenePos( ) ) );\r
+        if( port != NULL )\r
         {\r
-          this->m_Conn->setPos2( port2->scenePos( ) );\r
-          this->m_Conn->setPort2( port2 );\r
+          this->m_Conn = new QNEConnection( 0, this->m_Scene );\r
+          this->m_Conn->setPort1( port );\r
+          this->m_Conn->setPos1( port->scenePos( ) );\r
+          this->m_Conn->setPos2( evt->scenePos( ) );\r
           this->m_Conn->updatePath( );\r
-          this->m_Conn = NULL;\r
           return( true );\r
-        }\r
+\r
+        } // fi\r
       }\r
+      break;\r
+      default:\r
+        break;\r
 \r
-      delete this->m_Conn;\r
-      this->m_Conn = NULL;\r
-      return( true );\r
-    }\r
-    break;\r
-  }\r
-  }\r
-  return( this->Superclass::eventFilter( o, e ) );\r
-}\r
+      } // hctiws\r
 \r
-// -------------------------------------------------------------------------\r
-void PipelineEditor::QNodesEditor::\r
-save( QDataStream& ds )\r
-{\r
-  foreach( QGraphicsItem* item, this->m_Scene->items( ) )\r
-    if( item->type( ) == QNEBlock::Type )\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneMouseRelease:\r
+  {\r
+    QGraphicsSceneMouseEvent* evt =\r
+      dynamic_cast< QGraphicsSceneMouseEvent* >( e );\r
+    if( evt != NULL )\r
     {\r
-      ds << item->type( );\r
-      ( ( QNEBlock* ) item )->save( ds );\r
-    }\r
+      if( this->m_Conn != NULL && evt->button( ) == Qt::LeftButton )\r
+      {\r
+        QNEInputPort* port2 =\r
+          dynamic_cast< QNEInputPort* >( this->itemAt( evt->scenePos( ) ) );\r
+        if( port2 != NULL )\r
+        {\r
+          QNEOutputPort* port1 =\r
+            dynamic_cast< QNEOutputPort* >( this->m_Conn->port1( ) );\r
+          if( port1 != NULL )\r
+          {\r
+            if(\r
+              port1->block( ) != port2->block( ) &&\r
+              !port2->hasConnection( ) &&\r
+              !port1->isConnected( port2 )\r
+              )\r
+            {\r
+              this->m_Conn->setPos2( port2->scenePos( ) );\r
+              this->m_Conn->setPort2( port2 );\r
+              this->m_Conn->updatePath( );\r
 \r
-  foreach( QGraphicsItem* item, this->m_Scene->items( ) )\r
-    if( item->type( ) == QNEConnection::Type )\r
-    {\r
-      ds << item->type( );\r
-      ( ( QNEConnection* ) item )->save( ds );\r
-    }\r
-}\r
+              this->m_Workspace->Connect(\r
+                port1->block( )->namePort( )->name( ).toStdString( ),\r
+                port2->block( )->namePort( )->name( ).toStdString( ),\r
+                port1->name( ).toStdString( ),\r
+                port2->name( ).toStdString( )\r
+                );\r
+              this->m_Graph->AddConnection(\r
+                port1->block( )->namePort( )->name( ).toStdString( ),\r
+                port2->block( )->namePort( )->name( ).toStdString( ),\r
+                this->m_Conn\r
+                );\r
 \r
-// -------------------------------------------------------------------------\r
-void PipelineEditor::QNodesEditor::\r
-load( QDataStream& ds )\r
-{\r
-  this->m_Scene->clear( );\r
+              this->m_Conn = NULL;\r
+              return( true );\r
+\r
+            } // fi\r
+\r
+          } // fi\r
 \r
-  QMap<quint64, QNEPort*> portMap;\r
+        } // fi\r
+        delete this->m_Conn;\r
+        this->m_Conn = NULL;\r
+        return( true );\r
+\r
+      } // fi\r
 \r
-  while ( !ds.atEnd( ) )\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneMove:\r
   {\r
-    int type;\r
-    ds >> type;\r
-    if( type == QNEBlock::Type )\r
+    QGraphicsSceneMoveEvent* evt =\r
+      dynamic_cast< QGraphicsSceneMoveEvent* >( e );\r
+    if( evt != NULL )\r
     {\r
-      QNEBlock* block = new QNEBlock( 0, this->m_Scene );\r
-      block->load( ds, portMap );\r
-    }\r
-    else if( type == QNEConnection::Type )\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneResize:\r
+  {\r
+    QGraphicsSceneResizeEvent* evt =\r
+      dynamic_cast< QGraphicsSceneResizeEvent* >( e );\r
+    if( evt != NULL )\r
     {\r
-      this->m_Conn = new QNEConnection( 0, this->m_Scene );\r
-      this->m_Conn->load( ds, portMap );\r
-    }\r
+    } // fi\r
+  }\r
+  break;\r
+  case QEvent::GraphicsSceneWheel:\r
+  {\r
+    QGraphicsSceneWheelEvent* evt =\r
+      dynamic_cast< QGraphicsSceneWheelEvent* >( e );\r
+    if( evt != NULL )\r
+    {\r
+    } // fi\r
   }\r
+  break;\r
+  default:\r
+    break;\r
+  } // hctiws\r
+\r
+  // Mouse event\r
+  /*\r
+    QGraphicsSceneMouseEvent* me =\r
+    dynamic_cast< QGraphicsSceneMouseEvent* >( e );\r
+    if( me != NULL )\r
+    {\r
+    } // fi\r
+  */\r
+\r
+  /* TODO\r
+     switch( ( int ) e->type( ) )\r
+     {\r
+     case QEvent::GraphicsSceneMouseMove:\r
+     {\r
+     if( this->m_Conn )\r
+     {\r
+     this->m_Conn->setPos2( me->scenePos( ) );\r
+     this->m_Conn->updatePath( );\r
+     return( true );\r
+     }\r
+     break;\r
+     }\r
+     case QEvent::GraphicsSceneMouseRelease:\r
+     {\r
+     if( this->m_Conn && me->button( ) == Qt::LeftButton )\r
+     {\r
+     QGraphicsItem* item = itemAt( me->scenePos( ) );\r
+     if( item && item->type( ) == QNEPort::Type )\r
+     {\r
+     QNEPort* port1 = this->m_Conn->port1( );\r
+     QNEPort* port2 = ( QNEPort* ) item;\r
+     if( port1->block( ) != port2->block( ) && port1->isOutput( ) != port2->isOutput( ) && !port1->isConnected( port2 ) )\r
+     {\r
+     this->m_Conn->setPos2( port2->scenePos( ) );\r
+     this->m_Conn->setPort2( port2 );\r
+     this->m_Conn->updatePath( );\r
+     this->m_Conn = NULL;\r
+     return( true );\r
+     }\r
+     }\r
+\r
+     delete this->m_Conn;\r
+     this->m_Conn = NULL;\r
+     return( true );\r
+     }\r
+     break;\r
+     }\r
+     } // hctiws\r
+  */\r
+\r
+  return( this->Superclass::eventFilter( o, e ) );\r
 }\r
 \r
 // eof - $RCSfile$\r