\r
std::string createFilter(\r
const std::string& filter,\r
- const QPointF& pnt = QPointF( )\r
+ const QPointF& pnt = QPointF( qreal( 0 ), qreal( 0 ) )\r
);\r
- void synchronizeBlockPositions( );\r
\r
void install( QGraphicsScene* s );\r
bool eventFilter( QObject* o, QEvent* e );\r