#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
-#include <cpExtensions/Visualization/BaseInteractorStyle.h>
+#include <cpExtensions/Interaction/BaseInteractorStyle.h>
// -------------------------------------------------------------------------
#define example_BaseInteractorStyle_Macro( x ) \
- virtual void On##x( ) \
+ virtual void On##x( ) \
{ std::cout << "On" << #x << "( )" << std::endl; }
// -------------------------------------------------------------------------
class example_BaseInteractorStyle
- : public cpExtensions::Visualization::BaseInteractorStyle
+ : public cpExtensions::Interaction::BaseInteractorStyle
{
public:
typedef example_BaseInteractorStyle Self;
vtkTypeMacro(
example_BaseInteractorStyle,
- cpExtensions::Visualization::BaseInteractorStyle
+ cpExtensions::Interaction::BaseInteractorStyle
);
public:
virtual ~example_BaseInteractorStyle( )
{ }
- virtual bool _PickPosition( double pos[ 3 ] )
+ virtual bool _PickPosition( int idx[ 2 ], double pos[ 3 ] )
{
return( true ); // Just testing...
}