// Create slice actors
vtkSmartPointer< TSliceActors > image_actors =
vtkSmartPointer< TSliceActors >::New( );
- image_actors->AddInputData( image->GetVTK< vtkImageData >( ) );
+ image_actors->SetInputImage( image->GetVTK< vtkImageData >( ) );
image_actors->SetAxis( 2 );
image_actors->PushActorsInto( window );
} // fi
// Begin interaction
- image_actors->ResetCamera( );
+ renderer->ResetCamera( );
window->Render( );
interactor->Start( );