image_actors->AddInputData( image->GetVTK< vtkImageData >( ), 2 );
image_actors->PushActorsInto( window );
+ // Activate seed widget
+ TSliceActors::TStyle* style =
+ dynamic_cast< TSliceActors::TStyle* >( image_actors->GetStyle( ) );
+ if( style != NULL )
+ style->SeedWidgetOn( );
+
// Begin interaction
renderer->ResetCamera( );
window->Render( );