new std:MagicBox Box16
+new std:MagicBox Box17
+
+new std:MagicBox Box18
+
+new std:MagicBox Box19
+
+new std:MagicBox Box20
+
connect Box10.Out Box11.Renderer
connect Box09.BoxChange Box11.BoxExecute
connect Box08.BoxChange Box09.BoxExecute
connect Box12.Out Box09.Active
connect Box16.Out Box09.BackFaceColour
+connect Box17.Out Box09.ScalarVisibility
+connect Box18.Out Box09.ScalarVisibilityOn_LookupTable
+connect Box19.Out Box09.ScalarVisibilityOn_NameColorArray
+connect Box20.Out Box09.ScalarVisibilityOn_ScalarRange
# Complex input ports
input render Box10.In " "
input polydata Box09.In " "
input color Box09.Colour " "
input boxexecute Box08.In3 " "
-input scalarvisibility Box09.ScalarVisibility " "
input meshOpacity Box13.In " "
input active Box12.In " "
input backfacecolour Box16.In " "
+input scalarvisibility Box17.In " "
+input scalarvisibilityOn_lookuptable Box18.In " "
+input scalarvisibiltyOn_NamaColorArray Box19.In " "
+input scalarvisibilityOn_ScalarRange Box20.In " "
# Complex output ports
output widget Box04.Widget " "