# ----------------------------------
# - BBTKGEditor v 1.4 BBS BlackBox Script (Complex Box)
-# - /home/davila/Creatis/All/creatools_source/creaMaracasVisu/bbtk/bbs/boxes/Ruler01_XY.bbs
+# - /home/davila/Creatis/creaTools/creatools_source/creaMaracasVisu/bbtk/bbs/boxes/Ruler01_XY.bbs
# ----------------------------------
include std
new UpdateRender Box07
set Box07.Active "true"
-new Text3D Box08
- set Box08.Colour "0 1 1"
- set Box08.In "10 um (286p)"
- set Box08.X "0"
- set Box08.Y "0"
- set Box08.Z "900"
-
-new Transform Box09
- set Box09.RotateWXYZ "180 1 0 0"
- set Box09.Scale "2 2 2"
-
new Mul Box10
set Box10.In2 "-1"
set Box11.In1 "0"
set Box11.In2 " "
-new Mul Box12
- set Box12.In2 "0.12"
-
new GetVectorFloatElement Box14
set Box14.I "0"
new Div Box15
- set Box15.In1 "0.01"
+ set Box15.In1 "1"
new ConcatStrings Box16
- set Box16.In2 " um ("
- set Box16.In4 "p)"
+ set Box16.In2 "u ("
+ set Box16.In4 "p) "
+ set Box16.In5 " ang="
new Mul Box17
new MagicBox Box26
+new Text2D Box22
+ set Box22.Color "0 1 1"
+
+new MagicBox Box23
+
connect Box03.Out Box02.Translate
connect Box00.Spacing Box05.In1
connect Box05.Out Box02.Scale
connect Box02.Out Box04.In
connect Box06.Out Box04.RotateWXYZ
-connect Box04.Out Box09.In
-connect Box09.Out Box08.Transform
connect Box04.Out Box01.Transform
connect Box10.Out Box06.In1
connect Box11.Out Box01.lstPointX
-connect Box12.Out Box08.X
connect Box00.Spacing Box14.In
connect Box14.Out Box15.In2
-connect Box16.Out Box08.In
connect Box15.Out Box17.In2
connect Box17.Out Box11.In3
connect Box17.Out Box16.In3
-connect Box17.Out Box12.In1
connect Box18.Out Box17.In1
connect Box18.Out Box16.In1
connect Box19.Out Box07.Renderer
-connect Box19.Out Box08.Renderer
connect Box19.Out Box01.Renderer
connect Box20.BoxChange Box01.BoxExecute
-connect Box20.BoxChange Box08.BoxExecute
connect Box20.BoxChange Box07.BoxExecute
-connect Box26.Out Box08.Opacity
connect Box26.Out Box01.Opacity
+connect Box19.Out Box22.Renderer
+connect Box16.Out Box22.In
+connect Box26.Out Box22.Opacity
+connect Box20.BoxChange Box22.BoxExecute
+connect Box03.Out Box22.Point
+connect Box05.Out Box22.Spacing
+connect Box23.Out Box10.In1
+connect Box23.Out Box16.In6
# Complex input ports
input SizeReal Box18.In " "
input Point Box03.In1 " "
input vtkRenderer Box19.In " "
-input Angle Box10.In1 " "
input BoxExecuteRuler Box20.In " "
input Image Box00.In " "
input OpacityRuler Box26.In " "
+input Angle Box23.In " "
# Complex output ports