size = bbGetInputLstControlPointsX().size();
for (i=0;i<size;i++)
{
- m->InsertPoint( bbGetInputLstControlPointsX()[i] , bbGetInputLstControlPointsY()[i] , bbGetInputLstControlPointsZ()[i] );
+// m->InsertPoint( bbGetInputLstControlPointsX()[i] , bbGetInputLstControlPointsY()[i] , bbGetInputLstControlPointsZ()[i] );
+ m->AddPoint( bbGetInputLstControlPointsX()[i] , bbGetInputLstControlPointsY()[i] , bbGetInputLstControlPointsZ()[i] );
} // for
m->UpdateSpline();
size = bbGetInputNbPoints();