// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
BBTK_DECLARE_INPUT(Type,int);
+ BBTK_DECLARE_INPUT(DoubleContour,int);
BBTK_DECLARE_INPUT(OpenClose,bool);
+ BBTK_DECLARE_INPUT(OpenClose2,bool);
BBTK_DECLARE_INPUT(NbPoints,int);
BBTK_DECLARE_INPUT(LstIndexsIn,std::vector<int>);
BBTK_DECLARE_INPUT(LstControlPointsY,std::vector<double>);
BBTK_DECLARE_INPUT(LstControlPointsZ,std::vector<double>);
+
BBTK_DECLARE_OUTPUT(LstContourPointsX,std::vector<double>);
BBTK_DECLARE_OUTPUT(LstContourPointsY,std::vector<double>);
BBTK_DECLARE_OUTPUT(LstContourPointsZ,std::vector<double>);
void Process();
+void ClockwisePoints( std::vector<double> *lstInX,
+ std::vector<double> *lstInY,
+ std::vector<double> *lstOuZ,
+ std::vector<int> *lstIndexsIn );
+
void ShiftValues( std::vector<double> *lstInX,
std::vector<double> *lstInY,
std::vector<double> *lstOuZ,
BBTK_CATEGORY("empty");
BBTK_INPUT(ManualContourModel_Box,Type,"(1 default) 1=spline, 2=rectangle, 3=circle, 4=bullEye, 6=Line, 7=points, 8=rotationTool, 10=polygon, 12=Spline3D",int,"");
+ BBTK_INPUT(ManualContourModel_Box,DoubleContour,"(0 default) 0=Simple, 1=Double (This is used to construct surface, use LstIndexesIn)",int,"");
BBTK_INPUT(ManualContourModel_Box,OpenClose,"(false default) false=open, true=close",bool,"");
+ BBTK_INPUT(ManualContourModel_Box,OpenClose2,"(false default) false=open, true=close. Used with the DoubleContour option.",bool,"");
BBTK_INPUT(ManualContourModel_Box,NbPoints,"(100 default) Number of points int the spline",int,"");
BBTK_INPUT(ManualContourModel_Box,LstIndexsIn,"Lst number of points by segment",std::vector<int>,"");