this->m_BSettings->groupName = bbGetInputGroupName( );
this->m_BSettings->buttonName = bbGetInputButtonName( );
- this->m_BSettings->buttonDescription = bbGetInputButtonDescription( );
- this->m_BSettings->iconpath = bbGetInputIconpath( );
- this->m_BSettings->panel = this->myPanel;
- this->m_BCSettingsVector = bbGetInputIn();
+ this->m_BSettings->buttonDescription = bbGetInputButtonDescription( );
+ //this->m_BSettings->iconpath = bbGetInputIconpath( );
+ this->m_BSettings->icon = bbGetInputIcon( );
+ this->m_BSettings->panel = this->myPanel;
+ this->m_BCSettingsVector = bbGetInputIn();
this->m_BCSettingsVector.push_back( this->m_BSettings );
bbSetOutputOut( this->m_BCSettingsVector );
-
+ bbSetOutputSettings( this->m_BSettings );
printf("EED PanelButtonContainerSettings::Process In %d\n", bbGetInputIn( ).size() );
printf("EED PanelButtonContainerSettings::Process tmpVec %d\n", this->m_BCSettingsVector.size() );
printf("EED PanelButtonContainerSettings::Process Out %d\n", bbGetOutputOut( ).size() );