vtkImageData* _img2 = bbGetInputIn2();
vtkImageData* _img3 = bbGetInputIn3();
vtkImageData* _img4 = bbGetInputIn4();
+
vtkRenderer* renderer = bbGetInputRenderer();
- //vtkRenderer* rendererSA = bbGetInputRendererSA();
- //vtkRenderer* rendererSB = bbGetInputRendererSB();
- //vtkRenderer* rendererSC = bbGetInputRendererSC();
if(view != NULL)
{
+ view->setVtkBaseView( (wxVtk3DBaseView*) bbGetInputwxVtkBaseView() );
+
if(renderer != NULL && _currentrenderer != renderer)
{
view->setRenderer(renderer);