#define __bbcreaMaracasVisuSurfaceRendering_h_INCLUDED__
#include "bbcreaMaracasVisu_EXPORT.h"
#include "bbtkWxBlackBox.h"
+#include "vtkRenderWindowInteractor.h"
#include "vtkImageData.h"
#include "vtkProp3D.h"
BBTK_BLACK_BOX_INTERFACE(SurfaceRendering,bbtk::WxBlackBox);
//BBTK_DECLARE_INPUT(In,vtkImageData*);
BBTK_DECLARE_INPUT(Renderer,vtkRenderer*);
+ BBTK_DECLARE_INPUT(Interactor,vtkRenderWindowInteractor*);
BBTK_DECLARE_INPUT(In0,vtkImageData*);
BBTK_DECLARE_INPUT(In1,vtkImageData*);
BBTK_DECLARE_INPUT(In2,vtkImageData*);
BBTK_DECLARE_INPUT(In3,vtkImageData*);
BBTK_DECLARE_INPUT(In4,vtkImageData*);
+
BBTK_DECLARE_OUTPUT(Out1,vtkImageData*);
BBTK_DECLARE_OUTPUT(Out2,vtkImageData*);
BBTK_DECLARE_OUTPUT(Out3,vtkImageData*);
BBTK_CATEGORY("__CategoryBlackBox__");
//BBTK_INPUT(SurfaceRendering,In,"Renderer to show the different prop3D",vtkImageData*,"");
BBTK_INPUT(SurfaceRendering,Renderer,"Renderer to show the different prop3D",vtkRenderer*,"");
+BBTK_INPUT(SurfaceRendering,Interactor,"Renderer to show the different prop3D",vtkRenderWindowInteractor*,"");
BBTK_INPUT(SurfaceRendering,In0,"Input image to the SurfaceRendering",vtkImageData*,"");
BBTK_INPUT(SurfaceRendering,In1,"Input image to the SurfaceRendering",vtkImageData*,"");
BBTK_INPUT(SurfaceRendering,In2,"Input image to the SurfaceRendering",vtkImageData*,"");