// (the one provided in the attribute 'name' of the tag 'input')
// * TYPE is the C++ type of the input/output
// (the one provided in the attribute 'type' of the tag 'input')
- wxMaracasMultipleVolumeRendererView* volview = (wxMaracasMultipleVolumeRendererView*)bbGetOutputWidget();
- vtkImageData* _img1 = bbGetInputIn1();
- vtkImageData* _img2 = bbGetInputIn2();
- vtkImageData* _img3 = bbGetInputIn3();
- vtkImageData* _img4 = bbGetInputIn4();
+ wxMaracasMultipleVolumeRendererView* volview = (wxMaracasMultipleVolumeRendererView*)bbGetOutputWidget();
+ vtkImageData* _img1 = bbGetInputIn0();
+ vtkImageData* _img2 = bbGetInputIn1();
+ vtkImageData* _img3 = bbGetInputIn2();
+ vtkImageData* _img4 = bbGetInputIn3();
vtkRenderer* renderer = bbGetInputRenderer();
if(volview!=NULL){
if(_img4 !=NULL){
volview->addVolume(_img4, "INPUT 4");
}
- }
- }
+ }
+
+ //vtkImageData* img1 = volview->GetOutputImages()[0];
+
+ //bbSetOutputOut0(img1);
+ //bbSetOutputOut1(volview->GetOutputImages()[1]);
+ //bbSetOutputOut2(volview->GetOutputImages()[2]);
+ //bbSetOutputOut3(volview->GetOutputImages()[3]);
+ }
}
void VolumeRendering::CreateWidget(wxWindow* parent)
{
// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
// Here we initialize the input 'In' to 0
- bbSetInputIn1(0);
+ bbSetInputIn0(0);
+ bbSetInputIn1(0);
bbSetInputIn2(0);
bbSetInputIn3(0);
- bbSetInputIn4(0);
bbSetInputRenderer(0);
}
}
}
-// EO namespace bbcreaMaracasVisu
\ No newline at end of file
+// EO namespace bbcreaMaracasVisu
+