mvtkactor->GetProperty()->SetColor( bbGetInputColour()[0],
bbGetInputColour()[1],
bbGetInputColour()[2] );
-
+ //EC Axe Opacity property added
+ ///Default Values
+ double opacity=bbGetInputOpacity();
+ mvtkactor->GetProperty()->SetOpacity( opacity );
if ( bbGetInputTransform()!=NULL )
{
mvtkactor->SetUserTransform( bbGetInputTransform() );
colour.push_back(0.0);
colour.push_back(0.0);
bbSetInputColour(colour);
+ bbSetInputOpacity(1.0);
}