#include "vtkCellArray.h"
#include "vtkProperty.h"
-
-
namespace bbcreaMaracasVisu
{
private:
- std::vector<vtkPolyData*> vecVtkPolyData;
+ std::vector<vtkPolyData*> vecVtkPolyData;
std::vector<vtkPolyDataMapper*> vecVtkPolyDataMaper;
- std::vector<vtkActor*> vecVtkActors;
+ std::vector<vtkActor*> vecVtkActors;
void DrawOneAxis(int iGeneral,int numPoints, int iAxis);
};
BBTK_NAME("DrawAxisTree3D");
BBTK_AUTHOR("InfoTeam CREATIS-LRMN");
BBTK_DESCRIPTION("Draw Axis Tree 3D");
-BBTK_CATEGORY("__CATEGORY__");
+BBTK_CATEGORY("actor");
BBTK_INPUT(DrawAxisTree3D,Renderer,"Renderer",vtkRenderer*,"");
BBTK_INPUT(DrawAxisTree3D,lstIndexs,"Indexs",std::vector<int>,"");
BBTK_INPUT(DrawAxisTree3D,lstPointX,"lstPointX",std::vector<double>,"");