public bbtk::AtomicBlackBox
{
BBTK_BLACK_BOX_INTERFACE(DrawAxisTree3D,bbtk::AtomicBlackBox);
-//==================================================================
-/// User callback called in the box contructor
-virtual void bbUserConstructor();
-/// User callback called in the box copy constructor
-virtual void bbUserCopyConstructor(bbtk::BlackBox::Pointer);
-/// User callback called in the box destructor
-virtual void bbUserDestructor();
-//==================================================================
BBTK_DECLARE_INPUT(Renderer ,vtkRenderer*);
BBTK_DECLARE_INPUT(lstIndexs,std::vector<int>);
BBTK_DECLARE_INPUT(lstPointX,std::vector<double>);