BBTK_DECLARE_INPUT(Renderer,vtkRenderer*);
BBTK_DECLARE_INPUT(Opacity,double);
BBTK_DECLARE_INPUT(LookupTable,vtkScalarsToColors*);
-// BBTK_DECLARE_INPUT(Type,int);
+ BBTK_DECLARE_INPUT(InterpolationMode,int);
+
BBTK_DECLARE_OUTPUT(Out,vtkProp3D*);
BBTK_PROCESS(Process);
void Process();
BBTK_DESCRIPTION("put image in a 3D univers");
BBTK_CATEGORY("");
BBTK_INPUT(ImageActor,In,"Image input",vtkImageData*,"");
-// BBTK_INPUT(ImageActor,Type,"0 (default) vtkImageShiftScale Unsigned Char, 1 ColorTable",int,"");
BBTK_INPUT(ImageActor,Transform,"Transform",vtkLinearTransform*,"");
BBTK_INPUT(ImageActor,Renderer,"Renderer",vtkRenderer*,"");
BBTK_INPUT(ImageActor,Opacity,"Opacity [0-1]",double,"");
+ BBTK_INPUT(ImageActor,InterpolationMode,"(default 0) 0=NearestNeighbor 1=Linear 2=Cubic",int,"");
BBTK_INPUT(ImageActor,LookupTable,"LookupTable [vtkScalarsToColors]",vtkScalarsToColors*,"");
BBTK_OUTPUT(ImageActor,Out,"Output vtk actor",vtkProp3D*,"");
BBTK_END_DESCRIBE_BLACK_BOX(ImageActor);