#include <vtkTransform.h>
#include <vtkLinearTransform.h>
#include <vtkImageShiftScale.h>
+#include <vtkScalarsToColors.h>
namespace bbcreaMaracasVisu
BBTK_DECLARE_INPUT(In,vtkImageData*);
BBTK_DECLARE_INPUT(Transform,vtkLinearTransform*);
BBTK_DECLARE_INPUT(Renderer,vtkRenderer*);
+ BBTK_DECLARE_INPUT(Opacity,double);
+ BBTK_DECLARE_INPUT(LookupTable,vtkScalarsToColors*);
+// BBTK_DECLARE_INPUT(Type,int);
BBTK_DECLARE_OUTPUT(Out,vtkProp3D*);
BBTK_PROCESS(Process);
void Process();
};
BBTK_BEGIN_DESCRIBE_BLACK_BOX(ImageActor,bbtk::AtomicBlackBox);
-BBTK_NAME("ImageActor");
-BBTK_AUTHOR("InfoDev CREATIS-LRMN");
-BBTK_DESCRIPTION("put image in a 3D univers");
-BBTK_CATEGORY("");
-BBTK_INPUT(ImageActor,In,"Image input",vtkImageData*,"");
-BBTK_INPUT(ImageActor,Transform,"Transform",vtkLinearTransform*,"");
-BBTK_INPUT(ImageActor,Renderer,"Renderer",vtkRenderer*,"");
-BBTK_OUTPUT(ImageActor,Out,"Output vtk actor",vtkProp3D*,"");
+ BBTK_NAME("ImageActor");
+ BBTK_AUTHOR("InfoDev CREATIS");
+ BBTK_DESCRIPTION("put image in a 3D univers");
+ BBTK_CATEGORY("");
+ BBTK_INPUT(ImageActor,In,"Image input",vtkImageData*,"");
+// BBTK_INPUT(ImageActor,Type,"0 (default) vtkImageShiftScale Unsigned Char, 1 ColorTable",int,"");
+ BBTK_INPUT(ImageActor,Transform,"Transform",vtkLinearTransform*,"");
+ BBTK_INPUT(ImageActor,Renderer,"Renderer",vtkRenderer*,"");
+ BBTK_INPUT(ImageActor,Opacity,"Opacity [0-1]",double,"");
+ BBTK_INPUT(ImageActor,LookupTable,"LookupTable [vtkScalarsToColors]",vtkScalarsToColors*,"");
+ BBTK_OUTPUT(ImageActor,Out,"Output vtk actor",vtkProp3D*,"");
BBTK_END_DESCRIBE_BLACK_BOX(ImageActor);
}
// EO namespace bbcreaMaracasVisu