new vtk:UpdateRender Box27
set Box27.Active "true"
+new std:MagicBox Box28
+
connect Box06.vtkRenderer Box03.Renderer
connect Box01.Opacity Box03.Opacity
connect Box01.active3DYZ Box14.Active
connect Box01.active3DXZ Box15.Active
connect Box01.active3DXY Box16.Active
+connect Box28.Out Box03.ExternalLut
+connect Box28.Out Box04.ExternalLut
+connect Box28.Out Box05.ExternalLut
+connect Box28.Out Box14.ExternalLut
+connect Box28.Out Box15.ExternalLut
+connect Box28.Out Box16.ExternalLut
# Complex input ports
input Point Box09.In " "
input boxExecute Box21.In " "
input wxvtkbaseview2_2D Box06.wxVtkBaseView " "
input wxvtkbaseview1_2D Box11.wxVtkBaseView " "
+input lookuptable Box28.In " "
# Complex output ports
output outwidget Box01.widget " "