#include "bbcreaVtkBooleanOperationPolyDataFilter.h"
#include "bbcreaVtkPackage.h"
-#include "vtkBooleanOperationPolyDataFilter.h"
+// #include "vtkBooleanOperationPolyDataFilter.h"
+#include "vtkPolyDataBooleanFilter.h"
+#include "vtkPoints.h"
+
#include "vtkCleanPolyData.h"
#include "vtkTriangleFilter.h"
+#include "vtkFillHolesFilter.h"
+
namespace bbcreaVtk
{
if ((bbGetInputIn1()!=NULL) && (bbGetInputIn2()!=NULL) )
{
+ //TRIANGLE FILTER NOT NEEDED, this can handle non triangle meshes.
+
+
+// vtkPolyDataBooleanFilter is not a vtk filter (this one yes: vtkBooleanOperationPolyDataFilter )
+// https://github.com/zippy84/vtkbool
+ // vtkPolyDataBooleanFilter is a local code creaVtk lib
+ vtkPolyDataBooleanFilter *booleanOperation = vtkPolyDataBooleanFilter::New();
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
- vtkCleanPolyData *clean1 = vtkCleanPolyData::New();
- vtkCleanPolyData *clean2 = vtkCleanPolyData::New();
- clean1->SetInputData( bbGetInputIn1() );
- clean2->SetInputData( bbGetInputIn2() );
- clean1->Update();
- clean2->Update();
- vtkTriangleFilter *triangle1 = vtkTriangleFilter::New();
- vtkTriangleFilter *triangle2 = vtkTriangleFilter::New();
- triangle1->SetInputData( clean1->GetOutput() );
- triangle2->SetInputData( clean2->GetOutput() );
- triangle1->Update();
- triangle2->Update();
+// booleanOperation->SetInputData(0, triangle1->GetOutput() );
+// booleanOperation->SetInputData(1, triangle2->GetOutput() );
+ booleanOperation->SetInputData(0, bbGetInputIn1() );
+ booleanOperation->SetInputData(1, bbGetInputIn2() );
+
+ if (bbGetInputOperation()==0 )
+ {
+ booleanOperation->SetOperModeToUnion();
+ }
+ if (bbGetInputOperation()==1 )
+ {
+ booleanOperation->SetOperModeToIntersection();
+ }
+ if (bbGetInputOperation()==2 )
+ {
+ booleanOperation->SetOperModeToDifference();
+ }
+
+/*
vtkBooleanOperationPolyDataFilter *booleanOperation = vtkBooleanOperationPolyDataFilter::New();
booleanOperation->SetInputData(0, triangle1->GetOutput() );
booleanOperation->SetInputData(1, triangle2->GetOutput() );
-
if (bbGetInputOperation()==0 )
{
booleanOperation->SetOperationToUnion();
}
if (bbGetInputOperation()==1 )
{
- booleanOperation->SetOperationToIntersection();
+ booleanOperation->SetOperationToIntersection();
}
if (bbGetInputOperation()==2 )
{
- booleanOperation->SetOperationToDifference();
- }
- booleanOperation->Update();
- bbSetOutputOut( booleanOperation->GetOutput() );
+ booleanOperation->SetOperationToDifference();
+ booleanOperation->SetReorientDifferenceCells( bbGetInputReorientDifferenceCells() );
+ }
+ */
+
+ booleanOperation->Update();
+
+ vtkPoints *points = booleanOperation->GetOutput()->GetPoints();
+ if (points!=NULL)
+ {
+// vtkFillHolesFilter *fillHolesFilter = vtkFillHolesFilter::New();
+// fillHolesFilter->SetInputData( booleanOperation->GetOutput() );
+// fillHolesFilter->SetHoleSize(100000.0);
+// fillHolesFilter->Update();
+// bbSetOutputOut( fillHolesFilter->GetOutput() );
+
+ /*
+ *Added boxes(triangleFilter and CleanPolyData) to handle this outside the box
+ *
+ vtkTriangleFilter *triangleEnd = vtkTriangleFilter::New();
+ vtkCleanPolyData *cleanEnd = vtkCleanPolyData::New();
+ bbSetOutputOut( cleanEnd->GetOutput() );
+ */
+
+ bbSetOutputOut( booleanOperation->GetOutput() );
+ } else {
+ bbSetOutputOut( NULL );
+ } // if points!=NULL
+
} else {
+ bbSetOutputOut( NULL );
printf("EED Warnning! BooleanOperationPolyDataFilter::Process vtkPolyData In1 or In2 is EMPTY\n");
} // if In1 In2 != NULL
}
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
void BooleanOperationPolyDataFilter::bbUserSetDefaultValues()
{
-
// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
// Here we initialize the input 'In' to 0
bbSetInputIn1(NULL);
bbSetInputIn2(NULL);
bbSetInputOperation(0);
-
+ bbSetInputReorientDifferenceCells(true);
+ bbSetOutputOut(NULL);
}
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
void BooleanOperationPolyDataFilter::bbUserInitializeProcessing()
{
-
// THE INITIALIZATION METHOD BODY :
// Here does nothing
// but this is where you should allocate the internal/output pointers
-// if any
-
-
+// if any
}
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
void BooleanOperationPolyDataFilter::bbUserFinalizeProcessing()
{
-
// THE FINALIZATION METHOD BODY :
// Here does nothing
// but this is where you should desallocate the internal/output pointers
// if any
-
}
-}
-// EO namespace bbcreaVtk
+
+} // EO namespace bbcreaVtk