#include "bbcreaVtkBooleanOperationPolyDataFilter.h"
#include "bbcreaVtkPackage.h"
-#include "vtkBooleanOperationPolyDataFilter.h"
+// #include "vtkBooleanOperationPolyDataFilter.h"
+#include "vtkPolyDataBooleanFilter.h"
+#include "vtkPoints.h"
+
#include "vtkCleanPolyData.h"
#include "vtkTriangleFilter.h"
+#include "vtkFillHolesFilter.h"
+
namespace bbcreaVtk
{
// bbSetOutputOut( bbGetInputIn() );
// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
- if ((bbGetInputIn1()!=NULL) && (bbGetInputIn2()!=NULL) )
- {
-
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
-printf("EED Warnning BooleanOperationPolyDataFilter::Process Put this code at the end of CreateMesh.. or create 2 new boxes\n");
- vtkCleanPolyData *clean1 = vtkCleanPolyData::New();
- vtkCleanPolyData *clean2 = vtkCleanPolyData::New();
- clean1->SetInputData( bbGetInputIn1() );
- clean2->SetInputData( bbGetInputIn2() );
- clean1->Update();
- clean2->Update();
- vtkTriangleFilter *triangle1 = vtkTriangleFilter::New();
- vtkTriangleFilter *triangle2 = vtkTriangleFilter::New();
- triangle1->SetInputData( clean1->GetOutput() );
- triangle2->SetInputData( clean2->GetOutput() );
- triangle1->Update();
- triangle2->Update();
+ if ((bbGetInputOperation()>=0) && (bbGetInputOperation()<=2)) // 0:Union 1:Intersection 2:Difference
+ {
- vtkBooleanOperationPolyDataFilter *booleanOperation = vtkBooleanOperationPolyDataFilter::New();
- booleanOperation->SetInputData(0, triangle1->GetOutput() );
- booleanOperation->SetInputData(1, triangle2->GetOutput() );
-
- if (bbGetInputOperation()==0 )
- {
- booleanOperation->SetOperationToUnion();
- }
- if (bbGetInputOperation()==1 )
- {
- booleanOperation->SetOperationToIntersection();
- }
- if (bbGetInputOperation()==2 )
- {
- booleanOperation->SetOperationToDifference();
- }
- booleanOperation->Update();
- bbSetOutputOut( booleanOperation->GetOutput() );
- } else {
- printf("EED Warnning! BooleanOperationPolyDataFilter::Process vtkPolyData In1 or In2 is EMPTY\n");
- } // if In1 In2 != NULL
+ if ((bbGetInputIn1()!=NULL) && (bbGetInputIn2()!=NULL) )
+ {
+ //TRIANGLE FILTER NOT NEEDED, this can handle non triangle meshes.
+ // vtkPolyDataBooleanFilter is not a vtk filter (this one yes: vtkBooleanOperationPolyDataFilter )
+
+ // https://github.com/zippy84/vtkbool
+ // vtkPolyDataBooleanFilter is a local code creaVtk lib
+ vtkPolyDataBooleanFilter *booleanOperation = vtkPolyDataBooleanFilter::New();
+ booleanOperation->SetInputData(0, bbGetInputIn1() );
+ booleanOperation->SetInputData(1, bbGetInputIn2() );
+ if (bbGetInputOperation()==0 )
+ {
+ booleanOperation->SetOperModeToUnion();
+ }
+ if (bbGetInputOperation()==1 )
+ {
+ booleanOperation->SetOperModeToIntersection();
+ }
+ if (bbGetInputOperation()==2 )
+ {
+ booleanOperation->SetOperModeToDifference();
+ }
+/*
+ vtkBooleanOperationPolyDataFilter *booleanOperation = vtkBooleanOperationPolyDataFilter::New();
+ booleanOperation->SetInputData(0, triangle1->GetOutput() );
+ booleanOperation->SetInputData(1, triangle2->GetOutput() );
+ if (bbGetInputOperation()==0 )
+ {
+ booleanOperation->SetOperationToUnion();
+ }
+ if (bbGetInputOperation()==1 )
+ {
+ booleanOperation->SetOperationToIntersection();
+ }
+ if (bbGetInputOperation()==2 )
+ {
+ booleanOperation->SetOperationToDifference();
+ booleanOperation->SetReorientDifferenceCells( bbGetInputReorientDifferenceCells() );
+ }
+ */
+ booleanOperation->Update();
+ vtkPoints *points = booleanOperation->GetOutput()->GetPoints();
+ if (points!=NULL)
+ {
+// vtkFillHolesFilter *fillHolesFilter = vtkFillHolesFilter::New();
+// fillHolesFilter->SetInputData( booleanOperation->GetOutput() );
+// fillHolesFilter->SetHoleSize(100000.0);
+// fillHolesFilter->Update();
+// bbSetOutputOut( fillHolesFilter->GetOutput() );
+ /*
+ *Added boxes(triangleFilter and CleanPolyData) to handle this outside the box
+ *
+ vtkTriangleFilter *triangleEnd = vtkTriangleFilter::New();
+ vtkCleanPolyData *cleanEnd = vtkCleanPolyData::New();
+ bbSetOutputOut( cleanEnd->GetOutput() );
+ */
+ bbSetOutputOut( booleanOperation->GetOutput() );
+ } else {
+ bbSetOutputOut( NULL );
+ } // if points!=NULL
+ } else {
+ bbSetOutputOut( NULL );
+ printf("EED Warnning! BooleanOperationPolyDataFilter::Process vtkPolyData In1 or In2 is EMPTY\n");
+ } // if In1 In2 != NULL
+ } else if ( bbGetInputOperation()==3) // 3:Replace
+ {
+ bbSetOutputOut( bbGetInputIn2() );
+ } else {
+ bbSetOutputOut( NULL );
+ } // if Operation
}
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
void BooleanOperationPolyDataFilter::bbUserSetDefaultValues()
{
-
// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
// Here we initialize the input 'In' to 0
bbSetInputIn1(NULL);
bbSetInputIn2(NULL);
bbSetInputOperation(0);
-
+ bbSetInputReorientDifferenceCells(true);
+ bbSetOutputOut(NULL);
}
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
void BooleanOperationPolyDataFilter::bbUserInitializeProcessing()
{
-
// THE INITIALIZATION METHOD BODY :
// Here does nothing
// but this is where you should allocate the internal/output pointers
-// if any
-
-
+// if any
}
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
void BooleanOperationPolyDataFilter::bbUserFinalizeProcessing()
{
-
// THE FINALIZATION METHOD BODY :
// Here does nothing
// but this is where you should desallocate the internal/output pointers
// if any
-
}
-}
-// EO namespace bbcreaVtk
+
+} // EO namespace bbcreaVtk