BBTK_DECLARE_OUTPUT(Out,vtkPolyData*);
BBTK_PROCESS(Process);
void Process();
+
+ void Stretch(vtkPolyData *newMesh, vtkPolyData *patchMesh);
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====